Lord British Richard Garriott produced his first published game, Akalabeth, in the summer of 1980 while working at a ComputerLand retail store. In the early 1980s, he began development the legendary Ultima computer game series. Since then he has programmed games on a variety of platforms and has continued to remain one of the shapers of modern game development. His talk covered his original assembler programs and worked up to today's modern 3D applications. In between he shared a number of anecdotes about the computer game industry, where it's been, and where it's headed.